An okay week this time, a perfect number of books, not many from this week, but most of them scored pretty high on my own personal enjoyment scale. Scores averaged to 8.1 on 14 titles. I rounded it all of this weekend with the third story arc from Image comics’ Chew. Which provided some most excellent Sunday afternoon reading material. While writing the reviews tonight I stumbled upon the great little video’s from reviewtopia.net, called A Comic Minute. This totally made my day, go check it out: It’s one minute staccato summaries/reviews with the art from the books in one minute or less!
1. Xombi #5 (DC comics)
Xombi, to me is the surprise hit out of DC this year. I’ve been a devotee of Frazer Irving’s since his run on the Inhumans (the Silent War miniseries) at Marvel. Thinking back at that now it seemed a crude way of painting comics, more akin to Daniel Acuna then say JH Williams III. The selling feature mainly being that the art was painted, not necessarily how or why it was painted. But with Xombi he has stepped up his game big time. From the first issue onward, it was clear that Irving chose a bold color pallet, with which he would play around in different scenes and shots. This issue, it finally hit me however, that it’s not just the colors or his Dali-esque surrealism, but even more it’s the way he handles lighting that makes my jaw hit the floor approximately once every two pages. Wheter it’s in mundane situations like an apartment with the television being the main light source, or in a magical environment like the flying platforms; Irving understands light sources and the way their light breaks or hits objects, like no other artist I know of.
Last issue, I felt, dragged its tail a little, because it was mostly characters talking to explain the back-story of the flying platforms, the Skull Fortress and newcomer Annie. It looked good, was well written and still very entertaining, but I just missed the all-out, wacky action, and that’s what this issue delivers as David Kim (aka Xombi) and his rag tag reli crew prepare to invade the Skull Fortress and fight this series’ adversary Roland Finch. Most of the issue deals with preparing for battle, while only the last three pages depict the beginning of the battle. Yet, still this issue delivers on all fronts. It has the characters strolling through the flying stronghold and admiring its majestic views; getting into fights with each other; talking strategy; battling; and taking some relationship advice. This issue invested much in humanizing the characters, especially Annie and David. Annie is guilt-ridden about her part in Finch’s rise to power and worried about what her time as an exile from the flying strongholds (where time comes to a stop) has done with her life, while David is preoccupied with the fact that he has never told his fiancé about his powers and his superhero lifestyle. When both of these characters get into a discussion with their own problems on their minds, things go BOOM! Writer John Rozum writes wonderfully realistic and relatable dialogues between two characters that are drawn to each other, but too different from each other to make a worthwhile connection. That is one aspect of the story I had not foreseen when I opened this issue. Great human writing, in between of all the over-the-top, whacky, super heroics, make the stakes feel much higher.
I really have nothing but praise for this issue and this series as a whole. Before I started this volume, I’d never read a Xombi comic (or any Milestone publication for that matter), but that did not cause any problems to my enjoyment of this book. I really can’t recommend it high enough! I was innitially worried that Xombi would disappear after the DC reboot next month,
but I just found out that a new series will start in February. (Damn, that was a year old, I don’t think there are plans in the work for more Xombi…) If you’re still not sure about it, please take a look at this Comic Minute from the first issue:
Art: 9.5 Writing: 9,5 Overall: 9.5